This page will serve as a resource for an Osher class at Carnegie Mellon for the Winter 2019 term. The class will use the CoSN K-12 Driving Innovation project as the source for much of the information.
The links and materials shared can be used by any person according to the Creative Commons 4.0 Attribution.
Driving Innovation Framework
Definitions:
- Hurdles – Roadblocks that force schools to slow down, prepare themselves + make the leap
- Accelerators – Real-world megatrends that drive the needs + skills expected of learners + practitioners
- Tech Enablers – The tools that grease the wheels for schools to surmount Hurdles and take advantage of Accelerators in the near to distant future
Resources:
- https://edscoop.com/cosn-unveils-top-edtech-challenges-tools-for-2019/ – Online article from edscoop that outlines the top 5 Hurdles, Accelerators, and Tech Enablers based on the work of over 100 educators from around the world.
- https://www.christenseninstitute.org/blog/5-big-ideas-for-education-innovation-in-2019 – Online article from Christensen Institute that looks at 5 innovative ideas including social/emotional learning, personalized learning, teacher preparation, putting human relationships at the core, and the role of Career Technology Centers as incubators of innovation.
- Driving Innovation – Google Slide deck presenting an overview of the CoSN K-12 Driving Innovation project. Samantha Becker, the presenter for the initial class, will use this resource as part of her presentation.
Learners as Creators (Accelerator)
Definition from report:
- The idea that students don’t have to wait to graduate to change the world is motivating schools to embrace real-world learning experiences that promote student-generated ideas and solutions.
Resources:
- https://www.birdbraintechnologies.com/hummingbirdduo/teach/project/robot-petting-zoo/ – article from Birdbrain Technologies site about Robot Petting Zoo project
- https://youtu.be/9hQzlvfpH6A – Video from TechHive at the Lawrence Hall of Science that provides an overview of the Robot Petting Zoo/ Makeathon project using Hummingbird Robots by K-12 students
- https://www.nmc.org/blog/learners-as-creators/ – New Media Consortium website that contains a series of K-12 and Higher Education resources
- 2016 CoSN Conference: Students as Digital Creators – webpage from Norton Gusky’s presentation at the 2016 CoSN Conference in Washington, D.C.
- Learners as Creators – Google Slide deck from Tom Lauwers giving an overview of the mission and educational projects developed Birdbrain Technologies with examples of how to program the Hummingbird micro:bit controller.
Personalized Learning (Accelerator)
Definition from report:
- As the consumer sector has exploded with new ways to customize user experiences and products, schools are finding ways to provide learning support at the individual level.
Resources:
- https://youtu.be/iSOkI8Iyl9w – Video from Knowledgeworks that provides an overview of Personalized Learning for K-12 schools
- https://knowledgeworks.org/resources/forecast-5/ – New article with Forecasts from KnowledgeWorks
- https://www.gettingsmart.com/2018/02/pittsburgh-personalized-learning-network-helping-set-course-regional-change/ – Getting Smart article about the role of the Pittsburgh Personalized Learning Network as regional effort to meet the needs of individual learners
- https://www.npr.org/2018/11/16/657895964/the-future-of-learning-well-it-s-personal – NRP article that looks at Personalized Learning and includes interview with John Pane from the RAND Corporation in Pittsburgh
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Video of 2 year old navigating content on a tablet (implications for role of technology for incoming kindergarten students)
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Sal Khan TED Talk on Teaching for Mastery, not Test Scores
- Personalizing Learning – Powerpoint slide deck from Jason Swanson and Chris Sweeney looking at trends and examples of personalizing learning program issues from a national perspective
Definition from report:
- Machines and interfaces that closely resemble humans and human decision-making in their function – encompasses machine learning and natural language processing
The AI in K-12 working group looks at Artificial Intelligence from another perspective:
- Artificial Intelligence (AI) is a change force that focuses on how machines can become learning tools.
- AI in K12 has 5 key areas of focus:
- Computers perceiving the world using sensors
- Computer agents perceiving the world as models
- Computers can learn from large amounts of data
- The challenge of computer agents interacting with humans
- AI applications can affect the world in both positive and negative ways
Resources:
- https://www.youtube.com/watch?v=ajGgd9Ld-Wc&feature=youtu.beIyl9w – TED Video that provides an overview of Artificial Intelligence with a focus on how AI can save our humanity
- https://www.gettingsmart.com/2018/07/coming-this-fall-to-montour-school-district-americas-first-public-school-ai-program/ – Online article from Getting Smart that looks at the new AI middle school program in the Montour School District
- https://www.gettingsmart.com/2018/12/what-k-12-students-should-know-about-artificial-intelligence/ – Online article from Getting Smart that outlines the key elements that should be addressed in a K-12 program based on the work of the AI for K12 Working Group
- AI in Education – slide deck for Norton Gusky’s presentation
Scaling and Sustaining Innovation (Hurdle)/ Future of Work (Hurdle)
Definition from report:
- Whether it be effective teaching practices or technology usage, schools are challenged to adapt what is working well at a small scale and persistently apply it at a school, district, or state level.
- “The Future of Work” pushes educators to start thinking now about what emerging technologies mean for education. Artificial intelligence (AI), “deep learning” and robotics are among the game-changing technologies that are beginning to alter the nature of work and, thus, workforce demands.
Resources:
- https://www.nextpittsburgh.com/features/south-fayette-educators-creating-national-model-computational-thinking/ – Online article from NextPittsburgh that outlines the use of computational thinking as an innovative model for the South Fayette School District
- https://leaders.edweek.org/profile/aileen-owens-director-innovation-curriculum/ – article from Education Week that profiles Aileen Owen’s innovative work taking classroom projects and successes into the Appalachian coal mining areas of Pennsylvania, Kentucky, and West Virginia.
- https://panelpicker.sxsw.com/vote/79456 – Video from South Fayette School District submitted for South by Southwest Conference to profile its innovative model of teaching and learning
- https://digitalpromise.org/initiative/education-innovation-clusters/ – website for Digital Promise that shares the work of Innovation Clusters, including Remake Learning in Pittsburgh
- https://remakelearning.org/wp-content/uploads/2018/11/still-hiring-humans.pdf – report from Remake Learning about the Future of Work and Technology.
- From Coal to Code – the slide deck for Aileen Owen’s presentation
Design Thinking (Accelerator)
Definition from Report
- Design thinking is a strategy for creatively exploring and ultimately formulating solutions to challenges.
Resources:
- Design Challenges from NLG Consulting website
- Students as Designers – article from NLG Consulting website
- LUMA Institute – Human-Centered Design from CMU spinoff company working around Innovation
- IDEO – website for one of the leading design thinking companies in the US