[The Montour School District, just outside the city of Pittsburgh, has taken the lead in integrating Virtual and Augmented Reality into their curriculum. I joined a team two years that wrote a grant to fund the zSpace Virtual Reality Lab that helped to put the school district on the VR/AR map. In this Edsurge article Justin Aglio, the Director of Innovation, outlines how the district is using the emerging technologies to create more active classrooms.]
In the fall of 2015, the Montour School District opened its doors to a new Virtual Immersion Lab. At first, students did not know what to expect (nor the teachers). However, on his first day using the lab, a physics student engage with virtual reality and expressed, “This is like hands-on learning, without wanting to let go.”
It was clear the risk was worth the reward.
Though new virtual reality and augmented tools come out and hit markets seemingly every month (like Pokemon GO—you knew I was going to bring it up somewhere), the educational value of VR and AR may still be unknown to many educators. However, there is no slowing down for new development of VR and AR technologies. And at Montour, there’s no slowing down, either.
Here’s a peek inside how we’re bringing AR and VR to our students—and how you can, too.
Inside the Virtual Immersion Lab and Montour’s Plans
The Virtual Immersion Lab at Montour is powered by the virtual reality edtech tool zSpace, which creates a 3D learning experience for kids. Through zSpace, students are able to dissect an eye-ball, T-Rex, 1968 Dodge Challenger, or almost anything they want—virtually. Students are also using the virtual reality tool for electrical engineering, physics, biomedical engineering, and mold clay models.